Kevin Hodgson's Resources
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And then there is the Emoticon The emoticon -- those little combinations of keystrokes to indicate an emotion -- is sort of like the half-cousin to font typeset when it comes to... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 38 weeks 2 days ago |
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Fonts and Letters, Words and Meaning: What's Your Type? (Periodic Table of Fonts from Cam Wilde) I distinctly remember my high school's Industrial Arts shop for its antiquated printing press. Looking back... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 38 weeks 2 days ago |
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What's Your Type? So, what type are you? If you are up for a little online psychoanalysis, try out Pentagram's What Type Are You? quiz, in which you are asked a series... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 38 weeks 2 days ago |
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Font Fights As you might expect in this day and age, lots of folks are making videos ... about fonts. Here are a few mentioned by Simon Garfield in Just My Type... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 38 weeks 2 days ago |
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Creating Fonts The days of setting type by hand are long gone (for most of us) and more and more tools are emerging that allows people to create and use their own... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 38 weeks 2 days ago |
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Inside Scratch The goal of bringing gaming into a learning environment is not just to play games. it is to push our students' thinking in new directions. While... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 36 weeks ago |
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Curriculum Ideas for Gaming This "gaming as learning" concept is new terrain for me, but I filed away many ideas I gathered from gaming workshops and other gaming sites for... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 47 weeks ago |
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Game Design with Gamestar Mechanic Although there are more and more sites that give users the tools to create video games, I decided that Gamestar Mechanic was a good choice for a... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 47 weeks ago |
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Conceptualizing and Building a Multi-layered Game One morning, I woke with an idea for a multi-level game about dreaming, and trying to escape a dream, and began to storyboard it out. Then, I went... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 47 weeks ago |
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The Game Design Camp Experience Tina Browne and I looked out at the room of young gamers who had signed up for our Game Design Camp. All boys. Fourteen of them, eager to get going.... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 47 weeks ago |
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Final Thoughts on Gaming and Learning I wrap up my journey into gaming with some final thoughts, including what students shared at the end and where I may go from here with game design as... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 47 weeks ago |
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More Than a Game: One Teacher's Journey into Video Games For the past year, I have been thinking about gaming, and what possibilities gaming might bring to my sixth grade classroom. A session at the NWP... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 47 weeks ago |
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Gaming Resources As I dug deeper into gaming, I began to search out resources that would help me but also which might be valuable for students. My aim is to get them... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 47 weeks ago |
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Why Gaming? In this video, I try to explore the question: Why Gaming? What is it about game design that connects well with 21st Century skills? As a writing... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 47 weeks ago |
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Interpret Gaming Data One of many things I am liking about Gamestar Mechanic is that it gives you various pieces of data around the games that you create and publish... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 47 weeks ago |
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On Using Gamestar Mechanic I want to give a shout-out to the designers of Gamestar Mechanic, which is the web-based application we used for our Game Design Camp. I am not sure... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 47 weeks ago |
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Gaming without the Technology While I think that when we say “gaming” these days, our mind moves right to some technology — either a mobile device or a console or a computer — we... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 47 weeks ago |
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Constructing Non-Technology Games It was the first day, and we knew they were all itching to get onto the computers but we purposely held off for a few hours. Instead, we had them... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 47 weeks ago |
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Outside Gaming Experts: Hitpoint Studio We were fortunate to have some visitors to the Game Design Camp from the local gaming industry. We thought that bringing in people who do gaming for... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 47 weeks ago |
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Outside Gaming Experts: Bryant Paul Johnson Bryant Paul Johnson is an amazing artist, webcomic creator and graphic novelist, and he has also done work in the video game industry. He came... Read all pages in this resource, starting from the beginning |
Kevin Hodgson | 1 year 47 weeks ago |

